0 Creative Programming 2
1. Generative 3D
2. Mixed Reality
3. Net & Big Data
5. Sound, Visuals & Controller
6. Machine Learning
Exercises
Literatur
Literatur
5 The time of your life
Timelines, Lifes, Scores, Timers
Making a highscore and saving it in a file
Using timers and counters to trigger events and enemies
Making Levels
Counting Lifes